

Considering our Mac Pro had the high end FirePro D700s, the difference will be even more dramatic if your Mac Pro has the D300s or D500s.

Though the reason for BizonBOX 2 is to connect an NVIDIA GPU with CUDA support to the Mac Pro cylinder, you can also see the advantage of using a high-end NVIDIA GPU to run OpenGL based games and game simulators. ( HIGHEST average frames per second = FASTEST ) We selected Extreme preset but turned off Anti-Aliasing and set resolution to 3440x1440. Valley features advanced visual technologies: dynamic sky, volumetric clouds, sun shafts, DOF, ambient occlusion. Using the built-in benchmark, we fly through forest-covered valley surrounded by vast mountains rendering 64 million meters of extremely detailed terrain down to every leaf and flower petal. TimeDemo console command was used to playback a game session. Settings were 3440x1440, Fullscreen, no AA, Anisotropic 8X, Vsync Disabled, Shader Detail Very High, Effect Detail and Model/Texture Detail both High, Multicore Rendering Enabled. Settings were 3440x1440, Quality: HIGH, V-Sync: OFF, Anti-Aliasing: OFF. Our character in the Shattered Crown campaign searches for the Chancelor's Alther beneath the Cemetery of the Forsaken.

We ran the built-in benchmark set to "HIGH" preset. Next we tried some OpenGL, GPU intensive games with the BizonBOX 2 connected to the LG UltraWide display using a DisplayPort on the GeForce GTX 980 Ti. BizonBOX 2 provides an important GPU option - especially if your Mac Pro cylinder only has the lower end D300 and D500 GPUs. Even with the slower bandwidth of Thunderbolt 2 compared to the x16 PCIe slot, the BizonBOX 2 provided comparable performance in 3 out of 4 cases. Note that we included results for the GTX 980 Ti running in the 2010 Mac Pro tower. And in the case of Blender, even with both D700s rendering, they took longer than one GeForce GTX 980 Ti. However, as in the case of DaVinci Resolve it took dual D700s to equal the performance of one GeForce GTX 980 Ti. On the other hand, apps like DaVinci Resolve and Blender support both CUDA and OpenCL which makes room for AMD GPUs (like the FirePro D700) that only support OpenCL. Before we connected the BizonBOX 2 with an NVIDIA GPU, the 'late 2013' Mac Pro was not able to run Octane Render or any other "CUDA only" app. ( LOWEST time in seconds = FASTEST )Ĭertain pro apps (like Octane Render) require a GPU that supports CUDA. We used the single BMW scene provided by Blenchmark. With Compute Device set either OpenCL or CUDA, Blender is forced to use one or more GPU for rendering the test scene. ( HIGHEST number in average Frames per Second = FASTEST ) Though the target speed is 25 FPS, we set the maximum playback framerate to 500 fps to force fastest possible playback speed.
#BIZONBOX FOR MAC 2016 FULL#
Using the full version, when you playback a project while applying Noise Reduction on the fly, the GPU(s) are stressed. The makers of Octane Render now offer a standardized benchmark to make it easier to compare your CUDA GPU to others. The render time is tracked and displayed in total seconds. For our test we selected RenderTarget PT (Path Tracing). The DEMO comes with a scene called octane_benchmark.ocs. However, it only works with CUDA capable NVIDIA graphics cards. and does so in a fraction of the time it takes with a CPU based renderer. This is a "GPU only" standalone renderer that can process scenes created in and exported from Maya, ArchiCAD, Cinema 4D, etc.
